
Kontrola nad doborem, selekcją i wykorzystywaniem gier przez dzieci i młodzież
Computer games are widespread today but they arouse quite divergent feelings – from very positive on account of one’s educational advantages, to extremely negative, as the potential cause of addictions and personality disorders, especially at children and teenagers. The „truth about computer games”, especially with reference to children and teenagers, is located probably between these two extremes and it isn’t possible to settle this matter in a few sentences. General however behavioural observation young, of especially their preferred interests, is leaving no doubt that computer games are essential position in their budget of the time and are a significant form of their practical activity. These issues will be a subject of our interests in hereby drawing up.
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