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Kui Liivimaa ajakirjandust tsenseeriti Riias

Author(s): Vello Paatsi / Language(s): Estonian Issue: 04/2014

In the 1860s a sharp controversy arose between the Baltic-German and Russian papers over the future of the Baltic provinces. The Baltic Germans would have the Latvians and Estonians integrated into the German language and frame of mind, whereas the Russians would have preferred them to rally around the Russian Empire, language and the Orthodox Church. It looked as if the future of these peripheral provinces, the national question included, was up to the local Estonians and Latvians. However, they could hardly overrule the interests of the Empire, which were now protected not only by strengthening of the positions of the Russian language and the Orthodox Church, but also of censorship. For this purpose, the German censors of Estonian and Latvian literature and press were replaced by Orthodox ones and censorship of publications was transferred from Tartu to Riga. The Central Board of Censorship collected information on the press editions published in Livonia and on their circulation in 1868–1870. Of the 30 periodicals published in that period, 18 were in German. Although the highest single circulation figure belonged to the Latvian weekly Mājas Viesis, the major German-language papers were issued daily, which made their impact times bigger than the local periodicals issued in Estonian, Latvian or Russian could ever dream of.

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Mitmuse osastava sid- ja si-lõpu varieerumise kasutuspõhine analüüs

Author(s): Ann Metslang / Language(s): Estonian Issue: 11/2015

This study investigates the choice between the partitive plural case sid- and si-endings as manifested in Internet Estonian. The sid-ending is grammatically correct in Standard Estonian, whereas the si-ending is not. However, the si-ending is known to occur in student essays as well as in online communications. The research question examined in this study was which words exhibit more variation in terms of the sid- and si-endings. The words were considered from the aspects of inflectional type, part of speech, phrase analogy, and position in the turn.The material analysed comes from new media texts available in the text corpora of the University of Tartu. The preference for the sid- or si-ending is explained from the usage-based theory. The results of the study indicate that sid- and si-endings tend to vary more if the words belong to the auto or ema inflection types. In part-of-speech terms, nouns vary more than adjectives. But it should be kept in mind that the analysed material included more nouns than adjectives. As for phrase analogy, the head depends on the modifier more frequently than the modifier depends on the head. According to the position in the turn, the sid-ending forms are more likely to occur at the end of the turn, while the si-ending forms rather belong to the beginning of the turn. The most frequent words preferring the si-ending over the sid-ending were image ‘image’, kalla ‘darling sl.’, mersu ‘Mercedes-Benz car’, musi ‘sweety, lit. kiss’, muuvi ‘movie sl.’, naiska ‘woman sl.’, noku ‘penis sl.’, norm ‘normal sl.’, pube ‘teenager sl.’, semu ‘buddy’, soovilugu ‘request song’, soprano ‘The Sopranos series’, spoila ‘spoiler’, sudoku ‘sudoku’, and vibu ‘bow’.

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Spiritual Expressionism or Dynamic Meditation?

Spiritual Expressionism or Dynamic Meditation?

Author(s): Kamil Varga / Language(s): English Issue: 2/2022

Kamil Varga is a significant Czechoslovak photographer based in Prague, Czech Republic and one of the key figures of the photographic group Slovak New Wave. The author’s work has changed over the years. This portfolio attempts to show his key moments. He created his first works at FAMU in Prague, in the company of his generation called the Slovak New Wave. They are created in the spirit of figurative staged photography. However, from the very beginning of his studies he was fascinated by painting with light, which became his dominant creative approach for a long time. In the second half of the 1980s he began to work in large-scale photographic cycles exploring the mysterious magic of the artist’s specific perception of the world as a whole universe, in which the energy of his own subconscious, mysticism and the teachings of Eastern philosophies play an important role. He himself calls his work “spiritual expressionism”, when the contrast of these two words contains the tension that is a prerequisite for any creative work. For the most intense materialization of this intention, he uses the photographic method of luminography (drawing with light), which is best able to capture the tension of flowing physical and spiritual energy, concentrated in dynamic, rhythmic and sometimes almost ritualistic transformations. He thus creates his own, quite unique world of mysticism, mysterious patterns and symbols, concentrated in a liberating rhythm of ever new and new photographic fantasy images. Through black and white and colour magic rituals, mysterious symbols that intertwine with each other beyond space and time, he records the extrasensory flowing cosmic energies, but also the stories of man, mankind, civilisation and landscape anchored in darkness, through which he visualises the world of his own subconscious, consciousness, fantasy and faith into original photographic images.His photographs are at one time the result of his own purifying spiritual psychoanalysis, resembling stirring ritual dances, at other times they become intangible archetypal symbols of eternally flowing life-giving energies. Throughout the work, the artist’s primary concern is the exploration of the universe, which takes many forms in the artist’s art world.

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Journeys to Parallel Worlds

Journeys to Parallel Worlds

Author(s): Robo Kočan / Language(s): English Issue: 2/2022

The portfolio of the visual artist and photographer Robo Kočan, who is based in Poprad, Slovakia, presents a selection of his artwork. He belongs to the prominent representatives of the second new wave of Slovak photographers, who in the 1990s intervened strongly not only in the Slovak but also in the Central European art space, especially through their multimedia approach to photography and new techniques in staged photography. His body of work is focused on mixed-media (issues of identity, family history and racial unity) and staged photography (luminography, scenography, additional painting into the image). Topics of night, fairy-tale fantasies, pre-staged compositions, large scale images and limited editions of prints brought this artist international recognition with many opportunities for artists-in-residence and other creative programs. In his work Robo Kočan combines a variety of aesthetic approaches in a rare ratio; the systematic method with an unceasing need to discover the novel, technical excellence with poetry, and an entertaining playfulness in combination with dark journeys into our unconscious. His photographic series reflect both his need and ability to employ reality as a backdrop for the creation of his fantasies. Through his art Kočan doesn’t aim to escape from reality but to broaden the perception and deepen the awareness of elements hidden beneath the surface of everyday life. His artistic work is characterised by a systematic review of photography as a medium and an exploration of the possibilities of its extension. Robo Kočan has the ability to “see the anticipated”. The anticipated and wanted, buried deeply in the subconsciousness, which transports us through the “lines of light”" of his photographs by means of an inconsiderate – ironic, but also poetic, to a childish playful view of the world. Robo Kočan connects parallel worlds. He balances the noise of the city with the silence of nature, he casts doubt on reality through fiction, and draws light into darkness. He often travels, travelling around for meditation and the diversity of other countries and cultures, in order to add perceptions and emotions into his photographic images. For him, photography has never been an authoritative documentary tool, but a storyteller, a medium that can reveal the imperceptible layers of everyday life, his reality, which, for a moment, can also be ours.

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Visual Aesthetics of the Digital Media

Visual Aesthetics of the Digital Media

Author(s): Svitlana Merkulova,Svitlana Pryshchenko / Language(s): English Issue: 2/2022

The article presents the results of study stylistics and visual imagery of new communications – digital media. The relevance of the topic lies in the growing use of computer technologies in visual communications: media design, web design and advertising. Multimedia as a fundamentally new type of communication has acquired its own senses, meanings and images. Therefore, the value of the study lies in the theoretical generalization of web graphics development outlook from visual aesthetics perspectives. A number of scientific methods, such as system-structural, sociocultural, axiological and comparative were used to achieve this goal. The authors emphasize that advertising information must have metaphorical language, attractiveness, concise and clear declarations of product or service characteristics, authentic composition, non-standard perspective, contrast and a harmonious colour scheme to ensure the functionality of each message promoting a particular idea. It is emphasized that any electronic product (website, animation project, commercial, Internet banner, presentation) is the result of the implementation of creative, technological and organizational components of design activities to meet public information needs. The obtained scientific results deepen the idea of graphics, generalize its communicative and artistic-aesthetic aspects and enable defining new ways of visual art at the conceptual and prognostic levels.

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Narrative as an Element of Podcast Production: The Case Study of Nezhasínaj!

Narrative as an Element of Podcast Production: The Case Study of Nezhasínaj!

Author(s): Patrik Kolenčík,Zora Hudíková / Language(s): English Issue: 2/2022

The podcast has discovered its own listeners over the past few years and has naturally integrated itself into their daily lives. Its remarkable growth is also resonating in professional and scholarly circles, where attempts are being made to define it and integrate it into mass media theories. The diverse range of genres and means of expression offered by the podcast as a medium has (in terms of the means of communication used) overlaps (in terms of the medium) mainly with radio, but also with television production, and in terms of the broader division of genres mainly with journalism and also with news and fiction genres. The common denominator of all the forms of content presentation mentioned above is the frequent presence of a narrative, which makes the media work attractive and, as we will point out in the article, comprehensible. The principle of narrative as a means of communicating their content has been adopted by podcast creators from other media forms, which may result in the fact that on some podcast platforms a separate category of content division - Stories - is emerging. In the present study, we will highlight how a story can be built in podcast production, and what are the means of building a story in a podcast.

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Разбиране и възприемане при оказване на влияние в междуличностните комуникации

Разбиране и възприемане при оказване на влияние в междуличностните комуникации

Author(s): Lalka Borisova / Language(s): Bulgarian Issue: 13/2021

The problem of understanding, perceiving and influencing communications is key in interpersonal communication. Participants in this two-way process sometimes have different perceptions and understandings, interpret what is said in different ways, such as: "I understood that"; "You didn't understand me, I meant something else"; "You do not understand me"; "What makes you think I want to lie to you" and others. n. These expressions are familiar to us, they show the misunderstanding between the two sides in communication. Why is it possible to perceive and understand words out of context? Can this be avoided and communication managed? We will try to give answers to these questions in this publication, to systematize various competencies, factors and mechanisms that allow to penetrate the world of others, to understand each other, to build positive relationships, to improve perceptions and understanding of other people and what they say, to make an impact.

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UTILIZAREA SERVICIILOR ELECTRONICE OFERITE ÎN BIBLIOTECA ŞTIINŢIFICĂ USARB: STUDIU DE CAZ

UTILIZAREA SERVICIILOR ELECTRONICE OFERITE ÎN BIBLIOTECA ŞTIINŢIFICĂ USARB: STUDIU DE CAZ

Author(s): Angela Hăbăşescu / Language(s): Romanian Issue: 1-2/2021

The article presents the results of the research on the efficiency of ensuring access to information by the USARB Scientific Library for its users during the COVID-19 pandemic and identifies the opinion of users regarding access to information in the USARB BSduring a pandemic crisis. There are also analyzed the students' answers to the questionsfrom the online opinion poll "Access to information of BS USARB users during the pandemic crisis".

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Виртуално общуване и тревожност: връзки и модел на динамично времево отношение

Виртуално общуване и тревожност: връзки и модел на динамично времево отношение

Author(s): Metodi Koralov / Language(s): Bulgarian Issue: 1/2009

The study presents the results from a survey done as part of the doctoral dissertation “Computer mediated communication – personality profiles. Methodological approaches” at the Department of General, Experimental, and Developmental Psychology, Faculty of Philosophy, University of Sofia. The existing relationships between state and trait anxiety, on one hand, and virtual communication, on the other hand, are considered. The presence of a noticeable relaxing effect during computer mediated communication is observed. The specific conditions of this effect’s appearance are detailed in a four-component model of virtual communication going off – dynamic temporal relationships model – depending on its duration.

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Od toastu okolicznościowego do przemówienia. Program nauczania retoryki na Pekińskim Uniwersytecie Języków Obcych

Od toastu okolicznościowego do przemówienia. Program nauczania retoryki na Pekińskim Uniwersytecie Języków Obcych

Author(s): Andrzej Ruszer / Language(s): Polish Issue: 21/2022

Rhetoric classes within the Polish language and culture specialization in Beijing have a short, merely two year tradition. The classes prepare the students to deliver short and long rhetoric speeches, master persuasion techniques and the body and gesture language. The classes are practical, with the theoretical foundation limited to a historical outline of the Quintilian rhetoric, explaining the inductive function and its two varieties, persuasive and manipulatory, as well as the stylistics. Particularly important part of the course is learning of the topoi and archetypes of the Mediterranean culture by the Chinese students and finding their equivalents or variants in their native culture. In the article, the basic genera of rhetoric were described and hypothetical analysis of a public speech was presented. Furthermore, described were the educational content included in the syllabus and the criteria of evaluation, with particular attention paid to the origin of the rhetoric classes within the Polish language and culture studies in Beijing.

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Collaboratively Investigating How to Teach Information Literacy to K-14 Students in Bulgaria

Author(s): Katherine Ruprecht / Language(s): English Issue: 12/2022

This article documents recommendations for teaching information literacy at the K-14 educational level in Bulgaria. Over the span of five focus groups (a qualitative research method), professional librarians, teachers, university professors and NGO leaders met to discuss the information literacy landscape in Bulgaria, current best practices in how to teach information literacy and suggestions for future changes in the educational system, including the creation of a national framework for information literacy. Through the use of qualitative methods, this research highlights the voices and expertise of local educators and civil society members, seeking to gain an in-depth understanding of the educational and information literacy contexts present in contemporary Bulgaria. Moreover, this article also reflects upon the relationship between information literacy, intercultural education and intercultural dialog, using the Bulgarian focus group as a case study.

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Intercultural education and intercultural sensitivity of social work students: experiences from Bosnia and Herzegovina, Serbia and Croatia

Intercultural education and intercultural sensitivity of social work students: experiences from Bosnia and Herzegovina, Serbia and Croatia

Author(s): Anida Dudić / Language(s): English Issue: 2/2022

Postulates of social work profession and ethical codes encompass principles commanding that social worker need to possess a knowledge basis on the culture of the user, especially those coming from a different culture. In this context, the acquisition of intercultural competences is one of the primary goals of the social work studies. The conducted research interrogates the extent of intercultural sensitivity of social work students (N= 200). Using quantitative method and Scale of Intercultural Sensitivity (Chen & Starosta, 2000), the following factors were analysed: interaction engagement, respect for cultural differences, interaction confidence, interaction enjoyment and interaction attentiveness. The results of the research have shown that the social work students positively experience cultural diversity, and that they act openly, self-confidently, and tolerantly in interaction with members or other cultures. It has been determined that there is a statistically significant difference in attitudes and behaviour of students previously acquainted with multiculturalism through education, as compared to those students who were not familiar with the content and the importance of this topic. Students who through their education acquired intercultural skills expressed a greater degree of self-confidence in interaction with people from different cultures and saw it as a positive example. Conversely, students who were not previously acquainted with the topic of interculturalism, manifested a lower degree of confidence in interaction with persons from different cultures, they displayed discomfort and were not content with the interactions. This research accentuates the significance of developing intercultural sensitivity with social work students, through initial education to acquire concepts and paradigms necessary for them to become effective practitioners of cultural, racial and linguistically diverse environments.

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Euroscepticism during COVID-19: The Case of Turkish Media

Author(s): Çiğdem Üstün / Language(s): English Issue: 2/2022

This paper analyses de-legitimisation and Eurosceptic attitudes in Turkey as reflected in newspapers during the COVID-19 pandemic between 15 March 2020 and 30 May 2021. Easton’s (1975) specific support about concrete policy outcomes and Scharpf’s (1998) output-oriented legitimisation theories are utilised in testing the hypothesis on de-legitimisation of EU-rope in both pro and against government media in relation to EU-rope’s policies towards the “fight” against COVID-19 since Euroscepticism influences the political discourse in general regardless of political or ideological position. In the paper, EU-rope is used, instead of European Union (EU) and Europe as two different terminologies, since the analysed newspapers utilise EU and Europe interchangeably. Five newspapers are included in the analysis for this study: Hürriyet, Sabah, Karar, Gazete Pencere and BirGün based on their political and ideological stances. In the research, online archives of the newspapers are utilised, and in each newspaper the op-eds are excluded from the analysis. The main focus is given to the news – headlines on Europe and the EU. Keywords that are looked for in newspapers are EU, Europe, vaccine, BioNTech, Sinovac, Coronavirus, COVID-19, and the pandemic. It has been observed that, regardless of political ideologies and the position of newspaper at the left-right political spectrum, Euroscepticism became a common attitude.

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The Rise of the Cottagecore Game: The Modernity of Digital Gaming and Content Consumption

The Rise of the Cottagecore Game: The Modernity of Digital Gaming and Content Consumption

Author(s): Seunghyun Shin / Language(s): English Issue: 2/2022

The main aim of this article is to demonstrate that contemporary gamers commit to a political nature of consuming digital game contents to facilitate cultural renewal. In illuminating how the rise of the cottagecore game at the turn of the 2020s has not only been driven by this cultural renewal but also intensified its major trajectories, the study contradicts critical assertions about the inimical relationship between gaming and real life which still remains in mainstream culture. This study aims to continue advancing the practice of game theorists who have shifted academic interest to the relevance of the digital game as a medium by conceptualizing the practice of enjoying a digital game as ‘consumption’ in the fashion defined by K. Marx. Building upon what might be termed an open-world game suggested a contradicting concept of playing a digital game, this study takes Harvest Moon as one of the early examples which inspires the swarming number of cottagecore games in the late 2010s and Stardew Valley and Animal Crossing as representatives of the rise of the cottagecore game, the study will illustrate how the rise of the cottagecore game reveals modernity of contemporary gamers who share a vision of digital game as a uniquely positioned medium for imagining a better world and themselves and, subsequently, facilitating a shift in cultural attitudes in a politically progressive manner.

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The Creative Remediation and Promotional Use of Photographic Modes in Digital Games

The Creative Remediation and Promotional Use of Photographic Modes in Digital Games

Author(s): Lukasz Pawel Wojciechowski,Amiee J. Shelton / Language(s): English Issue: 2/2022

From photoblogs to mobile phone cameras, digital technology is rapidly and fundamentally changing the cultural practice of photographic representation. Across games and gaming communities, the aesthetics of screenshots and the aesthetics of photographs are increasingly intertwined. The latest photographic modes in digital games mimic real photographs by incorporating controls that are found in physical cameras and allow for great creativity, yet yield some limits and potential issues. The aim of this explorative study is to describe the creative potential of the specific functionality of photo modes in digital games, the intent and development of the tool, promotional uses, and the limits of the emerging art form of virtual photography.

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Why Do We Play Digital Games? Anthropological-philosophical-pedagogical Aspects

Why Do We Play Digital Games? Anthropological-philosophical-pedagogical Aspects

Author(s): Dinko Jukić / Language(s): English Issue: 2/2022

This study focuses on aspects of media pedagogy and philosophical anthropology in digital games and seeks to answer the question as to why we play digital games. Digital play is viewed as an aesthetic and cultural phenomenon according to I. Kant’s Analytic of the Beautiful and is interpreted, analysed, and compared with the anthropological dimension of play. According to I. Kant, the main element of beauty is disinterested liking. Digital games have been observed in such a judgment of taste. We will observe the phenomenon of play based on I. Kant’s understanding of the aesthetic concept of play and C. Lévi-Strauss’s structural anthropology. The paper presents the phenomenon of play from the aspect of aesthetic pedagogy, but also asks why we like games and what is aesthetic in them that causes pleasure. The aim of this study is to analyse the phenomenon of games from the context of digital games and to show how different anthropological, philosophical, and pedagogical aspects mutually complement and intertwine. The research question of why we play digital games opens the possibility for new reflections and understandings of the world of games, the concept of beauty and the meaning of games for humans. The complexity and multidimensionality of the game phenomenon is also observed according to E. Morin’s aesthetics in which the artistic and aesthetic dimension of digital play is discussed. The concept of play is philosophically relevant, and through the study we approach J. Huizinga’s aspect of the seriousness of culture and E. Fink’s play of the world. In the aspects of social life such as metaphors and imagination, play imposes itself as communication. The true character of the game is manifested in the self-pleasure of relieving the individual, but also in the imagination and beauty that the game provides. The game, as such, represents an aesthetic attitude towards life and it is at its core an imitation in the space of the imaginary.

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Nulltopia: Of Disjunct Space

Nulltopia: Of Disjunct Space

Author(s): Matthew Horrigan / Language(s): English Issue: 2/2022

Nulltopia is disjunction in space, the non-space between one space and another. Such disjunction becomes important in the ontology of imaginary worlds, whose thresholds are not fully traversable. Some knowledge and some exigencies transfer across the boundaries of an image, but some do not, remaining asymmetrically bound, extant only on one side – potentiating scenarios like starving while eating Minecraft cookies. This theoretical study presents an exercise in the metaphysics of digital games, defining nulltopia in reference to dreams, the theatrical proscenium, vehicle windows, video screens, loud-speakers, and interactive consoles; and contextualizing nulltopia relative to immersion. Developing from a syncretic combination of movement and depiction, the video screen extends a technology of imagination that already existed in component forms. Partially separating slow reality from fast imaginary, nulltopia affords both discourse and addiction to the ‘etiolated actual’, in contrast to an imagined, perfectly immersive, ‘society without screens’, the bounds of whose world become imperceptible.

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The Perception of Culture in the Virtual Worlde

The Perception of Culture in the Virtual Worlde

Author(s): Tom Boellstorff,Alexandra Rysuľová / Language(s): English Issue: 2/2022

Interview with Tom BOELLSTORFF by Alexandra Rysuľová

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ETHICS OF COMPUTER GAMING: A GROUNDWORK

ETHICS OF COMPUTER GAMING: A GROUNDWORK

Author(s): Magdaléna Švecová / Language(s): English Issue: 2/2022

Review of: ULBRICHT, S.: Ethics of Computer Gaming: A Groundwork. Heidelberg : Palgrave Macmillan Berlin, 2022. 111 p. ISBN 978-3-662-64397-6.

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"We Play and Slaaay": Cosplay as a New Form of Art, even in Slovakia

"We Play and Slaaay": Cosplay as a New Form of Art, even in Slovakia

Author(s): Anna Paulína Jelínková / Language(s): English Issue: 2/2022

If someone had told me 15 years ago that the innocent hobby of dressing up as popular heroes from movies would turn into a global phenomenon, I probably would not have believed them. At the beginning of the millennium in Slovakia, only a select few knew the concept of cosplay.

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