Rola aspektu fabularnego i probabilistycznego w grach serio
A serious game is a tool increasingly used in various areas of management. The solutions used in their design have a significant impact on the extent they achieve their objectives. Therefore, the authors have attempted to develop a classification of serious games in two important criterias: the type of story and predictability of gameplay from the perspective of the players. Next, they determined possible implications of the use of different options. To achieve this objective they analyzed some training and assessment games with different solutions applied.
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