SOCIAL AND DEVELOPMENTAL EFFECTS OF ESPORTS AND THE GAMING INDUSTRY Cover Image

SOCIAL AND DEVELOPMENTAL EFFECTS OF ESPORTS AND THE GAMING INDUSTRY
SOCIAL AND DEVELOPMENTAL EFFECTS OF ESPORTS AND THE GAMING INDUSTRY

Author(s): Dejan Dašić
Subject(s): Economy, ICT Information and Communications Technologies, Socio-Economic Research
Published by: Народна библиотека „Радислав Никчевић“ Јагодина
Keywords: esports; gaming industry; youth; digital competencies; social capital

Summary/Abstract: Esports and the gaming industry have become significant social phenomena that increasingly influence young people, education, and the broader processes of digital transformation. The subject of this paper is the analysis of the social and developmental effects of esports and gaming, with particular emphasis on their impact on youth. The aim of the study is to examine, based on relevant scientific literature, both the positive aspects of developing digital competencies, cognitive abilities, socialization, and social capital, as well as the risks associated with problematic gaming, health-related challenges, and toxic communication in digital environments. The findings indicate that esports can contribute to the development of skills that are essential for the digital society, while simultaneously generating certain psychosocial, educational, and ethical risks. It is concluded that maximizing the positive effects and minimizing the negative consequences requires cooperation among families, educational institutions, governmental bodies, and the gaming industry. Future research should focus on the empirical examination of the long-term social consequences of esports and its role in shaping the digital generation.

  • Issue Year: 11/2026
  • Issue No: 1
  • Page Range: 49-64
  • Page Count: 16
  • Language: English
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