
Игрови аспекти на трансценденталните схематизации
The aim of the article is to check the possibility for virtual phenomena, or their elements, to interact with one another and to produce a pluralistic critical ontology. A transition from a priori to a posteriori is to be conducted with the following modifications of paradigm: transcendental synthesis becomes a dynamic condition for immediate experience; imagination appears as a distinct potentiality, as an „inter-topos“ of free figuring when pro-cepts meet schema-images. In that sense, imagination obtains the status of „active potentiality“, or a kind of pliable modus of the transcendental synthesis.
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