The electronic video games – conquering the world by playing Cover Image

Електронните видеоигри – да завладееш света, играейки
The electronic video games – conquering the world by playing

Author(s): Radostina Tasheva
Subject(s): Language and Literature Studies, Applied Linguistics, Language acquisition
Published by: Шуменски университет »Епископ Константин Преславски«
Keywords: digitalization; gamification; video image; education; learning; bilinguals

Summary/Abstract: We are living in a world where the youngest generations grow while adapting to the constant environment changes and the children skills for learning are quickly evolving to face these changes. One of the possible ways to adapt to the changes is through gamification. It’s a process used in many different areas that aims to make the difficult and boring tasks easier and fun. One of these areas is the educational field in which gameplay can make language learning easier and more interesting for the children. In this paper, we will look at different games which can help the children living in an environment that requires learning more than one language or children bilinguals. Electronic games are a kind of „conquistadors“ of the imagination of young people, and instead of distracting their senses, video images turn gamers into ambitious characters in the world of knowledge.

  • Issue Year: 2019
  • Issue No: 9
  • Page Range: 176-188
  • Page Count: 13
  • Language: Bulgarian