Computer games in geography performance education (chosen aspects) Cover Image

Gry komputerowe w performatycznym nauczaniu geografii (wybrane aspekty)
Computer games in geography performance education (chosen aspects)

Author(s): Jacek Szymala
Subject(s): Applied Geography, School education, Educational Psychology
Published by: Uniwersytet im. Adama Mickiewicza w Poznaniu
Keywords: geography; performance studies; performative education; gamification;

Summary/Abstract: Geography, comprising geographical education, has many aspects in common with games, including maps. This makes the subject (e.g. at secondary school level) particularly amenable to the use of games in the teaching process. In this article, I have focused on digital games and on my own experiences of teaching young people attending military and police schools. In addition to learning about the geography of the world in games (e.g. through online quizzes), students can also create maps using editors or talk about selected concepts or issues by referring to games (by showing their let's plays, screenshots of them, etc.). If we look at education through the prism of performance studies, the performer thus becomes both the game, the geography, the student, and the teacher.

  • Issue Year: 18/2024
  • Issue No: 2
  • Page Range: 29-50
  • Page Count: 22
  • Language: Polish
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