BUNT ŚREDNIKA. EDUKACYJNA GRA KSIĄŻKOWA W FORMACIE CYFROWYM DO NAUCZANIA ANGIELSKIEJ INTERPUNKCJI
THE SEMICOLON'S REBELLION. TEACHING PUNCTUATION THROUGH A SERIOUS DIGITAL GAMEBOOK
Author(s): Joanna PituraSubject(s): Foreign languages learning, Higher Education , Educational Psychology
Published by: Fundacja Rozwoju Systemu Edukacji
Keywords: serious digital gamebook; gamebook-based learning; punctuation; efl writing;
Summary/Abstract: The ability to punctuate course assignments, exam papers, and dissertations accurately is essential for EFL students' academic and professional success. However, many students encounter difficulties in applying punctuation marks correctly. This study investigates the potential of a serious digital gamebook as a supplementary educational tool to facilitate EFL students' learning of punctuation. Given limited research on their application in EFL learning settings, this study aims to present and assess the utility of a serious digital gamebook titled "The Semicolon's Rebellion" designed to teach semicolon usage to advanced EFL students. Initial findings indicate that while some students found aspects of gamebook-based learning challenging, this educational tool holds potential for advanced EFL learners.
Journal: Języki Obce w Szkole
- Issue Year: 2026
- Issue No: 1
- Page Range: 107-116
- Page Count: 10
- Language: Polish
