Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art Cover Image

Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art
Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art

Author(s): Wannaporn Chujitarom
Subject(s): ICT Information and Communications Technologies
Published by: UIKTEN - Association for Information Communication Technology Education and Science
Keywords: Digital storytelling; Teamwork; Gamification; Computer Art; Innovation;

Summary/Abstract: The purpose of this research is: (1) to develop digital storytelling through the use of teamwork gamification model to encourage innovative computer art; (2) to evaluate the model; and (3) to study the results in terms of innovative computer art. The sample group are 6 experts in related fields, and 35 undergraduate students. The research results showed that: (1) the model consists of 4 elements; Input Factors, Digital Storytelling through a Teamwork Gamification Process, Innovative Computer Art Evaluation, and Feedback; (2) the results from evaluation of the model indicates that it is appropriate at the highest level (xˉ = 4.62, S.D. = 0.62); and (3) the results in terms of the innovative computer art were at the high level.

  • Issue Year: 9/2020
  • Issue No: 2
  • Page Range: 560-565
  • Page Count: 6
  • Language: English