Kurosawa's diegetic games with the Idiot Cover Image

Диегетические игры Куросавы с Идиотом
Kurosawa's diegetic games with the Idiot

Author(s): Natalija Arlauskaitė
Subject(s): Semiology, Aesthetics, Russian Literature, Film / Cinema / Cinematography, Hermeneutics
Published by: Vilniaus Universiteto Leidykla
Keywords: Cinema; Russian literature; relation between cinema and literature; novel; Dostoevsky;

Summary/Abstract: One of the main problems of analysis of the interaction of cinema and literature is the search for a level of both texts, in which the correlation would be correct. Therefore, cinematic works with clear references to a whole set of literary works are often chosen - a narrative of screening, and usually the level at stake. The comparison arises from the "natural", culturally determined bifurcated, focusing focus, together with literary and cinematic texts, through reading-viewing. This article presents an analysis of the Kitusawa Idiot (Hakichi) filament layer, which shows that the main character of the film, Myshkin-Kameda, is a metadigital (Gerard Genette's term) character of Dostoyevsky's novel, which has become intradigital in the film's structure. The systemic function of this character is to be one of Death Manifestations. This and other characters that manifest Death at different levels of text and intertextual links - Nastasja Filipovna-Taeko and Rogozin-Akama - develop their cybercrime intradiabtically through the creation of a parable of death.

  • Issue Year: 47/2005
  • Issue No: 2
  • Page Range: 113-119
  • Page Count: 7
  • Language: Russian