The role of computer games in the leisure time of Polish youth in their adolescence Cover Image

Rola gier komputerowych w czasie wolnym młodzieży w wieku adolescencji
The role of computer games in the leisure time of Polish youth in their adolescence

Author(s): Mirosława Wawrzak-Chodaczek
Subject(s): Psychology
Published by: Wydawnictwo Uniwersytetu Śląskiego
Keywords: computer games; Polish youth; adolescence

Summary/Abstract: Computer games are now a common way of using leisure time, and therefore worth examining how much time young people devote to them. From the educational point of view it is important what kind of games young people play and what the functions of computer games they play in their lives. Content analysis of games available on the market shows that most of them (about 80—85%) engaged in acts of a player of extreme violence and cruelty. The increasing use of computer games has an impact on the psyche of the child. It is therefore essential question is what kind of games prevails among users of computer games? The article shows what kind of games they play adolescents and what are the differences in the preferences of games by girls and boys.

  • Issue Year: 2012
  • Issue No: 39 (2)
  • Page Range: 237-252
  • Page Count: 16
  • Language: Polish