Adaptive Gamification Model Using Scratch to Enhance Computational Thinking and Real-World Case-Handling Skills in Higher Education Cover Image

Adaptive Gamification Model Using Scratch to Enhance Computational Thinking and Real-World Case-Handling Skills in Higher Education
Adaptive Gamification Model Using Scratch to Enhance Computational Thinking and Real-World Case-Handling Skills in Higher Education

Author(s): Resmi Darni, Yulyanti Harisman, Muhammad Anwar, Hary Suswanto, Evania Yafie, Achmad Hamdan, Andhika Herayono
Subject(s): Education, Higher Education , ICT Information and Communications Technologies
Published by: UIKTEN - Association for Information Communication Technology Education and Science
Keywords: Gamification; Scratch; computational thinking; real-world problem-solving; adaptive learning

Summary/Abstract: This study aims to develop and evaluate an adaptive gamification model using Scratch to enhance computational thinking (CT) and real-world case-handling skills among university students. Grounded in the ADDIE development framework, the model was implemented in a quasi-experimental setting involving control and experimental groups. Data were collected through pre- and post-tests, reflective journals, and observation rubrics focusing on CT dimensions (decomposition, abstraction, algorithm design, etc.) and problem-handling performance. Quantitative results showed a significant increase in the experimental group’s scores compared to the control group. Chi-Square analysis also revealed a significant association between the instructional model and students’ success rates, confirming the model’s effectiveness. Qualitative findings supported these results, highlighting increased motivation, cognitive engagement, and the ability to translate coding concepts into real-life scenarios. This study concludes that adaptive gamification fosters deeper learning and practical skill development in programming education.

  • Issue Year: 15/2026
  • Issue No: 3
  • Page Range: 3196-3203
  • Page Count: 8
  • Language: English
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