Рецензия на сборника „Видеоигрите: между творчеството и индустрията“ със съставители Вяра Ангелова, Жана Попова, Снежана Попова
A Review of the Volume “Video Games: Between Creativity and Industry”, Edited by Vyara Angelova, Zhana Popova, Snezhana Popova
Author(s): Nikolay KolevSubject(s): Social Sciences, Fine Arts / Performing Arts, Media studies, Music, Essay|Book Review |Scientific Life, Visual Arts, Communication studies, Sociology, Sociology of Culture, Sociology of the arts, business, education, Book-Review, Sociology of Art
Published by: Факултет по журналистика и масова комуникация, Софийски университет „Св. Кл. Охридски”
Keywords: video games; creativity; digital culture; industry; media
Summary/Abstract: The edited volume “Video Games: Between Creativity and Industry”, compiled by Vyara Angelova, Zhana Popova, and Snezhana Popova, examines an important stage in the development of the gaming field and its transition from a product of contemporary digital culture into a specific communication environment. The book is a focal point of a series of research projects conducted between 2022 and 2025, their results and the synthesis of the collected data through the academic texts of a substantial group of Bulgarian scholars working in the field of computer games studies.
Journal: Медиалог
- Issue Year: 2026
- Issue No: 19
- Page Range: 167-171
- Page Count: 5
- Language: Bulgarian
