The Impact of Videogame Elements in MMORPG on Consumer Retention Cover Image

The Impact of Videogame Elements in MMORPG on Consumer Retention
The Impact of Videogame Elements in MMORPG on Consumer Retention

Author(s): Mykyta Divieiev, Viktorija Grigaliūnaitė
Subject(s): Economy, Media studies, Theory of Communication, ICT Information and Communications Technologies, Socio-Economic Research
Published by: Vytauto Didžiojo Universitetas
Keywords: Casual players; Hardcore players; Consumer retention; Videogame elements;

Summary/Abstract: In the modern world, the video game industry has become an integral part of entertainment and is becoming increasingly popular and large-scale. By competently developing a strategy for creating a game and highlighting priorities, companies may be able to increase customer satisfaction and, as a result, customer retention. This research aims to determine the impact of videogame elements on consumer retention in Massively Multiplayer Online Games. The research results revealed that an audio-visual group of elements provides the highest impact on the first impression of the casual player segment, while a content group of elements provides the highest impact on the first impression of the hardcore player segment. Insights from the research results might be applied by companies creating games and seeking to enhance customer retention.

  • Issue Year: 2024
  • Issue No: 91
  • Page Range: 23-36
  • Page Count: 14
  • Language: English
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