Netflix Games, czyli strategie platformy Netflix wobec gier cyfrowych
Netflix Games: The Netflix Platform's Strategy toward Digital Games
Author(s): Marta PrałatSubject(s): Media studies, Business Economy / Management, Present Times (2010 - today)
Published by: Uniwersytet im. Adama Mickiewicza w Poznaniu
Keywords: casual gaming; Netflix; streaming platforms; video games;
Summary/Abstract: This paper analyses the strategy of streaming platforms in terms of interactive content-from interactive films to video games. The study covers the years 2017-2025 and focuses on the changing strategy of the Netflix platform regarding new forms of interactive entertainment over the years. The first part outlines a detailed history of this segment based on the most important media reports, which gives a coherent overview of the evolving strategy. The second part of the article presents findings from a detailed analysis of the video games library available to Polish subscribers. These results confirm the initial thesis: after the period of experimenting with interactive content in the years 2017-2024, since mid-2024, Netflix has shifted its focus to producing widely available content for the whole family.
Journal: Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
- Issue Year: 40/2026
- Issue No: 49
- Page Range: 199-215
- Page Count: 17
- Language: Polish
