Re-Creation of Folkloric Products in the Context of J. Baudrillard’s Simulation Theory Cover Image

J. Baudrillard’ın Simülasyon Kuramı Bağlamında Halkbilimi Ürünlerinin Yeniden Yaratımı
Re-Creation of Folkloric Products in the Context of J. Baudrillard’s Simulation Theory

Author(s): Mehmet Emin Bars
Subject(s): Customs / Folklore, Social Philosophy, Sociology of Culture
Published by: Uluslararası Kıbrıs Üniversitesi
Keywords: folklore; simulation theory; simulacrum; Jean Baudrillard;

Summary/Abstract: Particularly since the mid-20th century, developments in social and human sciences have led to the formation of new paradigms and new theories related to them. Folklore, which emerged as a new discipline in the last two centuries, has had its share of these changes and developments. One of the theories that emerged in this period and was used effectively in many branches of the social and human sciences was the “simulation theory” of the French philosopher Jean Baudrillard. Through his theory, Baudrillard opens up discussions on the system of the postmodern Western world, especially through the concept of reality. Simulation theory, which brings new ideas about the relationship between traditional culture and reality, has a wide area of use in folklore, also called cultural science. It is seen that folklorists remain silent against the theory that is applied in almost every social and human science from fine arts to philosophy and that has caused great controversy. However, simulation theory provides important information in understanding and evaluating the creation, transmission and change processes of traditional folklore products and practices. Therefore, in this study, according to the simulation theory, the changes and transformations experienced during the creation and transmission of folklore products and practices and the relationships of newly created cultural products with traditional products and reality are discussed. In this context, folklore products that are recreated with the claim of being traditional in various cultural environments have been evaluated around the concept of simulacrum. As a result of the study, it was seen that folklore products were detached from their traditional contexts in different cultural environments, reconstructed and transformed into signs, and turned into an a p paratus of the culture industry as a commercial commodity. The products of folklore, especially reproduced and transmitted in the electronic cultural environment, have created a hyperreal universe woven with simulacra.

  • Issue Year: 32/2026
  • Issue No: 127
  • Page Range: 641-662
  • Page Count: 22
  • Language: Turkish
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