APPLYING MARIA MONTESSORI’S METHODOLOGY AS A CORRECTIVE-COMPENSATORY METHOD FOR DEVELOPING SENSORY AND OBJECT-MANIPULATING OPPORTUNITIES FOR CHILDREN WITH SPECIAL EDUCATIONAL NEEDS (SEN) FROM PRE-SCHOOL AGE Cover Image

ПРИЛОЖЕНИЕ НА МЕТОДИКАТА НА МАРИЯ МОНТЕСОРИ КАТО КОРЕКЦИОННО-КОМПЕНСАТОРЕН МЕТОД ЗА РАЗВИТИЕ НА СЕНЗОРНИ И ПРЕДМЕТНО-МАНИМУЛАТИВНИ ВЪЗМОЖНОСТИ ПРИ ДЕЦА СЪС СОП ОТ ПРЕДУЧИЛИЩНА ВЪЗРАСТ
APPLYING MARIA MONTESSORI’S METHODOLOGY AS A CORRECTIVE-COMPENSATORY METHOD FOR DEVELOPING SENSORY AND OBJECT-MANIPULATING OPPORTUNITIES FOR CHILDREN WITH SPECIAL EDUCATIONAL NEEDS (SEN) FROM PRE-SCHOOL AGE

PART ONE – THEORETICAL PART

Author(s): Julia Doncheva
Subject(s): Social Sciences
Published by: Сдружение „Академия за иновации и устойчивост“
Keywords: corrective –compensatory method for developing sensory and object-manipulating opportunities for children with special educational needs of pre-school age
Summary/Abstract: The publication examines the specifics of corrective and compassionate sustained effect of application Methodology of Dr. Maria Montessori (1870-1952), Doctor of Medicine, Scientist, Psychologist, Anthropologist, Pedagogue, Humanist and Philosopher in Children with Special Educational Needs (SEN) from pre-school age. The educational decisions she applies are based on her observations as a physician at the psychiatric clinic in Rome, mostly on orphan children with very severe disabilities - mental and psychical. Montessori notices the importance of learning sentiment and finds that mental deficiency is more pedagogic than a medical problem and develops a method of education and training. The success of this method is impressive, as ordinary means make great progress with the backward. She develops special exercises that develop speech through fine finger training, where the nerve endings stimulate the speech centers in the cerebral cortex. With the help of special tools and games, students in the school can study the world around them based on their own sensory experience. The main task of the educator is to create an active development environment in which there are no random objects and details. Each element of this environment must perform a strictly defined function.