Music and Sound in Computer Games in the Context of the Value of Art Cover Image
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Muzyka i dźwięk w grach komputerowych w kontekście wartości sztuki
Music and Sound in Computer Games in the Context of the Value of Art

Author(s): Paulina Bielesz
Subject(s): Theatre, Dance, Performing Arts, Fine Arts / Performing Arts, Music, Sociology of Art
Published by: Wydawnictwo Uniwersytetu Śląskiego
Keywords: games; music in games; sound in games; soundtrack in games
Summary/Abstract: The article focuses on sound and music in computer games in the context of the value of art and describes the development of sound production in video games. The text points to the similarities and differences between creating sound effects and music for the purposes of computer games design and for the purposes of the cinema. The text enumerates the elements of the soundtrack and describes the process of creating the particular layers of the soundtrack. Thus, the article constitutes a theoretical introduction to creating sound in video games and includes practical solutions. The author presents methods of composing music for this new medium. Moreover, the article includes samples of music created by students of Game and Virtual Space Design, the Sound in Games program.

  • Page Range: 107-120
  • Page Count: 14
  • Publication Year: 2017
  • Language: Polish