Legal aspects of e-sports with special emphasis on copyright law Cover Image

Prawne aspekty e-sportu ze szczególnych uwzględnieniem prawa autorskiego
Legal aspects of e-sports with special emphasis on copyright law

Author(s): Ewelina Szatkowska
Subject(s): Sports Studies, ICT Information and Communications Technologies, Commercial Law
Published by: Wydawnictwo Uniwersytetu Warmińsko-Mazurskiego w Olsztynie
Keywords: law; e-sport; intellectual property; computer game; sports event;

Summary/Abstract: E-sport has become a popular social phenomenon, and its representatives are entities with significant popularity and marketing value. National and international organizations and associations of such players are established in order to organize their competitions. The development of e-sport makes it questionable whether it can be treated on an equal footing with traditional sport. Its potential is recognised by national governments, international organisations and even the International Olympic Committee has also taken a position on its possible recognition as a sport. This paper aims to present the topic of e-sport which mainly involves the use of intellectual property rights. Within the framework of e-sport, players each time use computer games, the status of which in the intellectual property law remains in question. In the games there are also characters that may constitute a separate subject of copyright protection, additionally in the case of athletes, there is an issue of entities entitled to consent to the digitization of their image. Another important subject remains the matter of legal qualification of an e-sport event, performances of individual players as pieces of work within the meaning of copyright or artistic performances within the meaning of related rights.

  • Issue Year: 2021
  • Issue No: 53
  • Page Range: 429-443
  • Page Count: 16
  • Language: Polish