Augmented Reality Interactive Learning Model, using the Imagineering Process for the SMART Classroom Cover Image

Augmented Reality Interactive Learning Model, using the Imagineering Process for the SMART Classroom
Augmented Reality Interactive Learning Model, using the Imagineering Process for the SMART Classroom

Author(s): Panita Wannapiroon, Prachyanun Nilsook, Nutthapat Kaewrattanapat, Naphong Wannapiroon, Wera Supa
Subject(s): ICT Information and Communications Technologies
Published by: UIKTEN - Association for Information Communication Technology Education and Science
Keywords: Augmented Reality; Interactive Learning; Interactive Media; Imagineering; SMART Classroom

Summary/Abstract: The objective of this research is to create an augmented reality interactive learning model, using the Imagineering process for the SMART classroom. The overall method is divided into 4 stages: (1) development of the augmented reality interactive learning model; (2) development of using augmented reality learning materials; (3) development of best practices teachers of ICT; and (4) expanding these results with the augmented reality interactive learning model. The target group for the research is 30 excellent tertiary teachers, 20 vocational instructors, 600 vocational students and 900 tertiary students. Qualified experts certified that the interactive learning model developed is at the most appropriate level. The interactive learning material activities consist of four main processes: preparation, prototype teacher development, outreach, and evaluation. The results of evaluation indicate that the quality of creative innovation is at the highest level.

  • Issue Year: 10/2021
  • Issue No: 3
  • Page Range: 1404-1417
  • Page Count: 14
  • Language: English