THE PROJECT OF TEXT ADVENTURE GAME FOR STUDYING THE PARAMEDICAL ALGORITHMS Cover Image

THE PROJECT OF TEXT ADVENTURE GAME FOR STUDYING THE PARAMEDICAL ALGORITHMS
THE PROJECT OF TEXT ADVENTURE GAME FOR STUDYING THE PARAMEDICAL ALGORITHMS

Author(s): Alexey DUBINSKY, Yana ZHYKHARIEVA
Subject(s): Higher Education , Health and medicine and law, Distance learning / e-learning, Pedagogy
Published by: Carol I National Defence University Publishing House
Keywords: medical education; first aid training; medical algorithms; text- based game;

Summary/Abstract: First aid skills are an important part of medical's competency. The set of instructions for first aid operations are officially approved by the state. These instruction texts are the algorithms. Medical students are studying these algorithms in special course. First of all, we convert the instructions from text to the graphical flowcharts (according to ISO 5807-85 standard) for checking the ambiguity and possible misunderstanding. The execution process of such algorithms is one of typical "complex openended assignments". We have the classification of typical user errors. On the base of these errors we construct the set of alternative choices for all steps of algorithm. Every such set will convert to the answers for multiple choice questions (MCQ). There are repeated cyclic question for the student (executor): "what you will do?" or "what is your next operation?" We plan to build a special environment for gamification of the learning process. The short version will have only one right way (sequence of answers). Every wrong answer will lead to the error message - "your patient is dead" and explanation why it happened. In the more complex model, we evaluate the patient state and students can read the comments and the errors list only after the end of the algorithm execution. This year (2020) we plan to make the first iteration: text-based online adventure game, one content set, based on the first aid instructions that are approved in Ukraine. The next iteration will use first aid instructions that are accepted in other countries, starting from countries of the EU. We suppose the future development of this game will be like a well-known history of the evolution of computer games. This project will be part of the second co-author Ph.D. thesis.

  • Issue Year: 16/2020
  • Issue No: 01
  • Page Range: 34-40
  • Page Count: 7
  • Language: English