THE PROSOCIAL BEHAVIOUR OF ADOLESCENTS IN ONLINE VIDEO GAMES. A LITERATURE REVIEW Cover Image

THE PROSOCIAL BEHAVIOUR OF ADOLESCENTS IN ONLINE VIDEO GAMES. A LITERATURE REVIEW
THE PROSOCIAL BEHAVIOUR OF ADOLESCENTS IN ONLINE VIDEO GAMES. A LITERATURE REVIEW

Author(s): Gabriel-Constantin Nicola
Subject(s): Media studies, Educational Psychology, Social psychology and group interaction, Developmental Psychology, ICT Information and Communications Technologies
Published by: Ediktura Beladi
Keywords: online video games; adolescents; prosocial behaviour; cooperation;

Summary/Abstract: In the proposed article, starting from some theoretical considerations, we will explore the relationship between the use of online video games by adolescents and their prosocial behaviour. We intend to study how the prosocial behaviour of adolescent cooperation is influenced in interactions from online multiplayer gaming networks, what is the motivation and what are the factors that determine the participants to have cooperative behavior. Moreover, if these practices in the online environment strengthen the relationships between adolescents, do they interfere in the daily social life? The current studies are not conclusive regarding the effects of video games on adolescents and many of them express the authors subjectivity. That`s why it is worth exploring the positive effect of using online games. In my research I started from the result of an OMNIBUS study where I was involved in Romania, Bihor County in 2019, with over 4000 students aged 13-14 years. One of the questions that the study raises is the following: If the practice of cooperating, as a form of prosocial behaviour in online is common in multiplayer games, can this positively influence the prosocial behaviour of everyday life?

  • Issue Year: XVI/2020
  • Issue No: 1
  • Page Range: 202-216
  • Page Count: 15
  • Language: English
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