The examination of the MDA model-based gamification methodology adapted to the higher educational environment Cover Image

Az MDA modell alapján történő gamification módszertan felsőoktatási környezethez igazított adaptációjának vizsgálata
The examination of the MDA model-based gamification methodology adapted to the higher educational environment

Author(s): Adriana Mezeiova, Andrea Bencsik
Subject(s): Social Sciences, Education, School education
Published by: Pedagogická fakulta Univerzity J. Selyeho
Keywords: gamification; motivation; the effect of media; neuroplasticity; the MDA model

Summary/Abstract: Today the most pressing global problem in education that all teachers and educators face is the difficulty to awaken students’ natural curiosity and motivation. The study shows how technology changes our brains and explains why young people’s stimulus threshold is higher. The focus of this study is on gamification methodology. Gamification uses game elements in a non-gaming environment. Game designers have used it successfully for decades and they are still using it to improve their gamification method. The purpose of this study is to explain in detail the logical structure and relationships of the method through the MDA (Mechanics, Dynamics, Aesthetics) model, which incorporates elements of game mechanics, game dynamics and aesthetics (enjoyment). It highlights the importance of optimal pressure, correctly chosen leveling and reward system. The study points out that the logic followed by game developers can contribute to the success of the gamification method used in education.

  • Issue Year: 15/2020
  • Issue No: 2
  • Page Range: 34-46
  • Page Count: 13
  • Language: Hungarian