THE CONCEPT OF SOFT SKILLS CLUSTERS AND DESCRIPTIVE INDICATORS IN THE PROCESS OF GAMIFICATION Cover Image

THE CONCEPT OF SOFT SKILLS CLUSTERS AND DESCRIPTIVE INDICATORS IN THE PROCESS OF GAMIFICATION
THE CONCEPT OF SOFT SKILLS CLUSTERS AND DESCRIPTIVE INDICATORS IN THE PROCESS OF GAMIFICATION

Author(s): Norbert Vrabec
Subject(s): Social Sciences, Media studies, Communication studies
Published by: Univerzita sv. Cyrila a Metoda v Trnave, Fakulta masmediálnej komunikácie
Keywords: Analytical Skills; Decision-Making Skills; Digital Games; Games-Based Learning; Logical Skills; Planning Skills; Problem-Solving Skills; Psychomotor Domain Skills; Self-Management Skills; Serious Game

Summary/Abstract: The paper deals with the identification of important soft skills needed for the successful implementation of gamification elements in the education and learning process. The study focuses on the question “What soft skills can be developed when playing digital games and how can we classify them?” To conceptualize the issue, we have created soft skill clusters that include a series of indicators describing the most important characteristics of the skills involved. The paper aims to clarify current approaches to categorization and definition of soft skills in the context of game studies and to present a proposal of a methodological concept useful for exploring digital games with educational potential.

  • Issue Year: 7/2019
  • Issue No: 1
  • Page Range: 998-1013
  • Page Count: 16
  • Language: English