DIGITAL TECHNOLOGY FOR EDUCATION VERSUS ENTERTAINMENT: A QUESTIONNAIRE Cover Image

DIGITAL TECHNOLOGY FOR EDUCATION VERSUS ENTERTAINMENT: A QUESTIONNAIRE
DIGITAL TECHNOLOGY FOR EDUCATION VERSUS ENTERTAINMENT: A QUESTIONNAIRE

Author(s): Tatjana R. Marjanović
Subject(s): Education, Evaluation research, ICT Information and Communications Technologies
Published by: Filološki fakultet, Nikšić
Keywords: digital literacy; students; EFL; questionnaire;

Summary/Abstract: At a time when the world at large has gone entirely digital, we take a closer look at our students and ask whether we can call them tech-savvy learners in the true sense of the word. There is some evidence in favour of the assumption that they go about their millennial lives as children of technology: we hardly ever see them without their smartphones; they always seem to have one more text message to send; they routinely take selfies to post them online before our eyes. These examples alone make it all too easy to take their digital literacy for granted. We assume that their preferences, both in and outside the classroom, are in synch with a fully digital state of mind, their study habits included. However, there is no guarantee that our students take an equally digital approach to learning and studying, as doing something for fun and doing something for education are not necessarily two sides of the same coin. In order to shed more light on the issue, a questionnaire has been designed containing five carefully framed questions with no explicit reference to proficiency in the use of modern technology, allowing for a more realistic insight into whether and how digital literacy can become part of one’s learning experience.

  • Issue Year: 2019
  • Issue No: 27
  • Page Range: 271-290
  • Page Count: 20
  • Language: English