L’acteur dans le theatre virtuel. Jeu theatral et filmique/video dans les projets virtuels de mark reaney: The Adding Machine et Wings Cover Image

L’acteur dans le theatre virtuel. Jeu theatral et filmique/video dans les projets virtuels de mark reaney: The Adding Machine et Wings
L’acteur dans le theatre virtuel. Jeu theatral et filmique/video dans les projets virtuels de mark reaney: The Adding Machine et Wings

Author(s): Ozana Budău
Subject(s): Theatre, Dance, Performing Arts
Published by: Studia Universitatis Babes-Bolyai
Keywords: actor; virtual theatre; film /video acting techniques; Mark Reaney

Summary/Abstract: This paper discusses ACTING in virtual theatre (with a main focus on the 1995 and 1996 virtual theatre projects The Adding Machine and Wings produced by the computer technologist and designer Mark Reaney) and argues the necessity of pluridisciplinarity (with a main focus on film and video acting techniques) in the formation of the actor. The duality of being immersed in a virtual medium – as they have to be perceived as a part of it – and of being in interaction with it – as they have to perceive themselves as being separate of it – is approached by these particular performers with a very disciplined, precise acting, with heigthen imagination and body training, with great disponibility to accept working in unfinished performance structures as dramatic agents whose importance is similar to any other dramatic agents, such as light, sound, virtual reality. The paper concludes that the actor in a virtual theatre is not a „diminished” actor, but a performer whose mediatised effect on the public is amplified by the interaction of all the scenic elements. This paper also includes inedite fragments of interviews taken in 2006 and 2007 with the creators of the two virtual projects.

  • Issue Year: 2007
  • Issue No: 1
  • Page Range: 151-168
  • Page Count: 17
  • Language: French