CULIANU’S EMERALD GAME. AN ENIGMA IN THE LIBRARY Cover Image

CULIANU’S EMERALD GAME. AN ENIGMA IN THE LIBRARY
CULIANU’S EMERALD GAME. AN ENIGMA IN THE LIBRARY

Author(s): Adriana Dana Listes Pop
Subject(s): Library and Information Science, Romanian Literature, History of Religion
Published by: Editura Arhipelag XXI
Keywords: Culianu; library; manuscript; enigma; code;

Summary/Abstract: Two story titles included in The Diaphanous Parchment, The Emerald Game and Tozgrec are resumed as posthumously published novels, apparently without a direct connection between their narrative plans, yet linked by the religious symbolism of the Christian city, by the eight-clawed emerald incidence and the library. The Emerald Game novel is connected to the work by the key words library, book, manuscript, the bifurcated path, the tree, the imagination and Raymundus Lullus. The connection of The Emerald Game with The Diaphanous Parchment is obvious through the presence of the religious symbolism and the connection with the study Eros and Magic in the Renaissance is traced by the theme of mass manipulation visible in the description of the mass movement, the description of the brain architecture and the allusion to the science of cryptography. At the same time, the bifurcated paths draws a direction towards the volume of The Art of Fugue, and the infinite onirical genealogical tree links the novel with Hesperus and with the study The Tree of Gnosis, connection reinforced by the frightening doctrine of the double truth. Last, but not least, the subjectivity of perception and of the reality representation, together with the description of the ecstatic experiences connects the novel with the study Out of This World.

  • Issue Year: 2017
  • Issue No: 11
  • Page Range: 842-849
  • Page Count: 8
  • Language: Romanian