Gry terenowe Daniela Rycharskiego jako animacja więzów pokrewieństwa
Gry terenowe by Daniel Rycharski as an Animation of Bonds of Kinship
Author(s): Weronika PlińskaSubject(s): Anthropology, Social Sciences, Theatre, Dance, Performing Arts, Fine Arts / Performing Arts, Visual Arts
Published by: Wydawnictwo Uniwersytetu Komisji Edukacji Narodowej w Krakowie
Keywords: anthropology of art; kinship; totemism; participatory art projects; “new folk art”; Kurówko; Warsaw Museum of Modern Art; peasant activism
Summary/Abstract: The field game of Daniel Rycharski was a participatory art project curated by Szymon Maliborski from the Museum of Modern Art in Warsaw and conducted in the artist’s home village Kurówko, North Mazovia, in 2014. In cooperation with local contributors, Rycharski prepared a set of field games, such as: “fertilizing the field with manure” or “gathering edible weeds” to entertain visitors from Warsaw. In this article, drawing on my ethnographic data and selected interpretations, I argue that the main topic of The field games were kin-based social relationships. The aim of the project was to bring together those who Rycharski imagined as “descendants” of Polish peasants and their forgotten “ancestors”. The majority of participants were employees of cultural institutions, so his project also aimed at renegotiation of the conditions under which contemporary “new folk art” can be created.
Journal: Studia de Arte et Educatione
- Issue Year: 11/2016
- Issue No: 217
- Page Range: 61-71
- Page Count: 11
- Language: Polish