TRAINING BASED ON VIRTUAL SIMULATORS. CASE STUDY FOR IMPROVING PARKING SKILLS Cover Image

TRAINING BASED ON VIRTUAL SIMULATORS. CASE STUDY FOR IMPROVING PARKING SKILLS
TRAINING BASED ON VIRTUAL SIMULATORS. CASE STUDY FOR IMPROVING PARKING SKILLS

Author(s): Nicholas Uzoma Muoh, Imad Abdul-Karim, Stefan Octavian Rosu, Maria-Iuliana Dascălu, Iulia-Cristina Stănică
Subject(s): Social Sciences
Published by: Carol I National Defence University Publishing House
Keywords: virtual reality; parking; driving; simulation;training.;

Summary/Abstract: There have been many research studies focusing on the use of virtual reality simulators in training students, medical personnel, soldiers, firefighters in various scenarios ranging from life threatening situations to recreational activities. The innovation in virtual reality simulators has transformed them into impactful and lucrative tools in training. This paper goes into discussion on the usage of some virtual reality simulators which can be successfully exploited in training activities. Also, a virtual reality simulator which can be used to improve one’s parking skills is proposed: the design, implementation and an experiment related to its case study. This application was devised using the Oculus VR headset and Unity 3D game engine so as to observe the effectiveness of these simulators for training. Therefore, in our project, individuals are put into a virtual world where they can practice and improve their car parking skills. The results of the validation experiment, as well as the technical aspects of how it was conducted and set up, will be discussed furthermore. In addition, an analysis on the different techniques used in this experiment to immerse the individual in the virtual world will be presented and compared to other virtual reality simulators.

  • Issue Year: 13/2017
  • Issue No: 02
  • Page Range: 495-501
  • Page Count: 7
  • Language: English