PEDAGOGY AND SERIOUS GAMES Cover Image

PEDAGOGY AND SERIOUS GAMES
PEDAGOGY AND SERIOUS GAMES

Author(s): Dragoş Bărbieru, Cătălin Radu
Subject(s): Media studies, ICT Information and Communications Technologies, Sociology of Education
Published by: Carol I National Defence University Publishing House
Keywords: serious games; e-learning, training;

Summary/Abstract: When we develop a serious game, we must focus on a series of factors such as graphics, applied pedagogy and interactivity, in order to create a positive and pleasant experience for players. By using pedagogy, we can shift from an entertaining activity to an activity of training and education. Creating a game is a complex task and the achieved results can be quantified in an informal education and learning environment in order to educate and prepare citizens to act in situations of natural disasters.

  • Issue Year: 12/2016
  • Issue No: 03
  • Page Range: 638-642
  • Page Count: 5
  • Language: English