FROM GAME DESIGN TO GAMIFICATION AND SERIOUS GAMING – HOW GAME DESIGN PRINCIPLES APPLY TO EDUCATIONAL GAMING Cover Image

FROM GAME DESIGN TO GAMIFICATION AND SERIOUS GAMING – HOW GAME DESIGN PRINCIPLES APPLY TO EDUCATIONAL GAMING
FROM GAME DESIGN TO GAMIFICATION AND SERIOUS GAMING – HOW GAME DESIGN PRINCIPLES APPLY TO EDUCATIONAL GAMING

Author(s): Oana Mihaela Bălan, Alin Moldoveanu, Florica Moldoveanu, Anca Morar
Subject(s): Media studies, Visual Arts, ICT Information and Communications Technologies, Sociology of Education
Published by: Carol I National Defence University Publishing House
Keywords: Serious games; virtual environment; immersion; sense of presence; motivation;

Summary/Abstract: This paper aims to review the issues related to designing highly immersive and motivational interaction paradigms in the context of serious games and 3D virtual environments for educational purposes. Serious games are specifically designed for training or educate users, rather than entertainment. In most cases, users play them out of necessity to gain a practical skill set. However, in this article we argue that their success is highly dependent upon creating game specific entertainment, immersion and motivation for the user. Serious games’ effectiveness is influenced by various factors, such as sense of presence, mental and emotional involvement, motivation, sense and flow and achievement, player’s feeling of uniqueness and individualization in the environment, etc. We present in detail all these psychological aspects related to serious gaming, then we discuss how general game design principles can be applied when creating complex serious games environments – to achieve all these previously mentioned goals.

  • Issue Year: 12/2016
  • Issue No: 01
  • Page Range: 334-341
  • Page Count: 8
  • Language: English