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Using Interactive Technologies for Social Learning
Using Interactive Technologies for Social Learning

Author(s): Martin Ruskov
Subject(s): Education, ICT Information and Communications Technologies
Published by: Нов български университет
Keywords: social networking; game design; open source; garbage separation; web 2.0; e-learning; persuasive games; user-generated content;

Summary/Abstract: Purpose: To propose a Web 2.0 approach to e-learning, taking advantage of interactive media and peer pressure to attract visitors' attention to issues they haven't considered previously and to push them into developing answers from their own experience. Methodology: A stepwise approach is taken. State-of-the-art research from social psychology, contemporary media and e-learning is being projected onto a novel approach that takes advantage of a combination of established socio-psychological trends. As a proof of concept, a small educational platform is being developed. Finally currently gathered feedback and opportunities for further development are being considered. Findings: Feedback indicates that the intended messages do reach the targeted audience. Value: The paper provides indications that Web 2.0 techniques are enablers for both more efficient and effective education through awareness.

  • Issue Year: 5/2009
  • Issue No: 1
  • Page Range: 42-49
  • Page Count: 8
  • Language: English