Borges vs. Pac-Man: The Collision of Literary Matter and the Structure of Video Games Cover Image

Borges vs. Pac-Man.Zderzenie materii literackiej i struktur gier wideo
Borges vs. Pac-Man: The Collision of Literary Matter and the Structure of Video Games

Author(s): Piotr Kubiński
Subject(s): Literary Texts
Published by: Instytut Badań Literackich Polskiej Akademii Nauk
Keywords: video games; computer games; playable literature; digital poetry; concretoons; Borges Ortiz

Summary/Abstract: This article explores the discourse that is currently evolving on account of a collision between the literary text and structures that are typical of classic video games. Kubiński discusses this relatively recent artistic phenomenon – which belongs to the register of the avant-garde – with reference to the Mexican writer and artist Benjamin R. Moreno Ortiz’s collection Concretoons: Poesía digital. The discourse that evolves through such works does not have a linguistic but an (audio)visual, digital-kinetic and, above all, a play¬able character, forming an intersemiotic hybrid that engages a variety of media forms.

  • Issue Year: 2015
  • Issue No: 3
  • Page Range: 2
  • Page Count: 19