Self-reflection and morality in critical games. Who is to be blamed for war? Cover Image

Self-reflection and morality in critical games. Who is to be blamed for war?
Self-reflection and morality in critical games. Who is to be blamed for war?

Author(s): Elisabeta Toma
Subject(s): Social Sciences
Published by: Universitatea din Bucuresti, Facultatea de Sociologie si Asistenta Sociala
Keywords: critical games; ethical gameplay; collaborative knowledge; procedural rhetoric

Summary/Abstract: ‘This war of mine’ is a critical game depicting the war experience from a civilian’s perspective. As a game, it relies on its interactivity in order to offer the player an immersive experience. As a critical game, it challenges design conventions while also encouraging self-reflection. ‘This war of mine’ proposes interpretations of both real life and play in an ethical and realistic manner. We show the means it employs as a medium for sending a message: its content, rhetoric, presentation, as well as the debates that it stirs. Thus, as games are played in a cloud of comments and reviews, we also explore the collaborative process of moral learning in ‘This war of mine’ and we discuss the game’s efficiency as a medium in delivering an ethical gameplay experience.

  • Issue Year: 6/2015
  • Issue No: 01
  • Page Range: 209-224
  • Page Count: 16