Paratext and meaning-making in indie games Cover Image

Paratext and meaning-making in indie games
Paratext and meaning-making in indie games

Author(s): Mikhail Fiadotau
Subject(s): Social Sciences
Published by: Universitatea din Bucuresti, Facultatea de Sociologie si Asistenta Sociala
Keywords: paratext; videogames; indie games; meaning-making

Summary/Abstract: The essay discusses the role of paratext in framing players’ experience of videogames, focusing on the indie game scene and specifically examining three types of paratext: game title, game description, and the readme file. It cites examples coming from the author’s experience as an independent game creator and as a player. The focus on concrete manifestations of paratext reflects the author’s belief that examples should not only be used to illustrate theoretical arguments about paratextual phenomena, but should help deepen our understanding of them.

  • Issue Year: 6/2015
  • Issue No: 01
  • Page Range: 85-97
  • Page Count: 13