APPLICATION OF COMMON KNOWLEDGE AND BELIEF OPERATORS IN CASE OF DISRUPTIVE TECHNOLOGIES
APPLICATION OF COMMON KNOWLEDGE AND BELIEF OPERATORS IN CASE OF DISRUPTIVE TECHNOLOGIES
Author(s): Aurimas GirčysSubject(s): Economy
Published by: Prague Development Center
Keywords: Disruptive thinking; disruptive technology; innovations; belief; belief operator; common knowledge; common knowledge operator; consoles; Nintendo; distributed environment.
Summary/Abstract: Paper is a case study of console market, where the console makers are identified as group G which shares a distributed knowledge of current consumer expectations. According to the basic logic, it is reasonable to expect that if it is commonly known that a choice A is better than a choice B, any agent i will prefer the choice instead of the inferior one. In case some console makers chose a completely different outcome which is rather based on belief instead of common knowledge.
Journal: Perspectives of Innovations, Economics and Business, PIEB
- Issue Year: 6/2010
- Issue No: 3
- Page Range: 61-63
- Page Count: 3
- Language: English