Bridging Motivation and Performance ‒ Integrating Gamification Strategies from Higher Education to the Workplace
Bridging Motivation and Performance ‒ Integrating Gamification Strategies from Higher Education to the Workplace
Author(s): Silvia Parusheva, Guy KaufmannSubject(s): Economy, Business Economy / Management, Human Resources in Economy, ICT Information and Communications Technologies
Published by: Съюз на учените - Варна
Keywords: Gamification; Motivation; Workplace Learning; Higher Education; Self-Determination Theory; Flow; Engagement
Summary/Abstract: This paper examines how motivational mechanisms derived from higher education gamification can explain behavioural outcomes observed in workplace training systems. Using a comparative conceptual analysis of empirical studies, the paper evaluates the effects of gamification on theoretical knowledge, practical skill development, and long-term engagement. The findings show that workplace gamification mirrors activation patterns predicted by Self-Determination Theory (SDT) and Flow Theory, despite rarely citing these frameworks. Gamification does not reliably enhance theoretical knowledge, but it supports rapid procedural learning and sustained behavioural participation when feedback, autonomy, and competence cues are embedded. The study proposes a unified motivational model demonstrating that the connection between higher education and workplace practice is psychological rather than procedural.
Journal: Известия на Съюза на учените - Варна. Серия Икономически науки
- Issue Year: 14/2025
- Issue No: 1
- Page Range: 62-69
- Page Count: 8
- Language: English
