Game-Based Technique for Studying
Identity Change in Disturbed
Communities
Game-Based Technique for Studying
Identity Change in Disturbed
Communities
Author(s): Elisabeth KovtiakSubject(s): Applied Sociology, Identity of Collectives
Published by: Wydawnictwo Uniwersytetu Łódzkiego
Keywords: Authoritarian Regimes; Ethical Considerations; Game-Based Research; Identity Transformation; Projective Techniques; Sensitive Topics;
Summary/Abstract: Studying social identity change in non-standard contexts is always challenging. This articlepresents a new research technique that allows researchers to obtain rich and ethical data even in adverseand fragile conditions. It is based on the popular associative card game and combines projective andgame-based data generation methods. The game component adds a playful atmosphere to the researchenvironment and encourages interaction, while the projective aspect allows participants to express iden-tity elements more easily. The features of the new technique presented in this paper are demonstratedthrough a case study of the post-2020 Belarusian diaspora. In addition to data generation, I describea coding process that blends deductive and inductive approaches and show how textual and visual datacan be analyzed together. Finally, the advantages and disadvantages of this innovative technique areassessed, including creative expression, a safe space for dialogue, and the ability to capture nuancedperspectives.
Journal: Qualitative Sociology Review
- Issue Year: 20/2024
- Issue No: 4
- Page Range: 60-76
- Page Count: 17
- Language: English
