Linguistic landscape in film works and video games Cover Image

Linguistic landscape in film works and video games
Linguistic landscape in film works and video games

Author(s): Dawid Kajszczarek
Subject(s): Film / Cinema / Cinematography, Philology, ICT Information and Communications Technologies, Sociology of Art
Published by: Uniwersytet Adama Mickiewicza
Keywords: linguistic landscape; film works; video games;

Summary/Abstract: Linguistic landscape studies can yield information about the society inhabiting the given area: the use and distribution of languages, but also social structure and hierarchy of linguistic groups. For these reason, the linguistic landscape can be used in artworks to convey information regarding the fictional reality to the recipient. This paper aims to analyse what functions the linguistic landscape can perform in film works and video games, and how certain aspects of fictional realities are portrayed through the intentional use of linguistic landscapes.

  • Issue Year: 15/2022
  • Issue No: 1
  • Page Range: 65-79
  • Page Count: 15
  • Language: English