Reversed remediation—From FPS to traditional literature: An adaptation study of the genetically/gender modified storyworld of Bioshock Cover Image

Reversed remediation—From FPS to traditional literature: An adaptation study of the genetically/gender modified storyworld of Bioshock
Reversed remediation—From FPS to traditional literature: An adaptation study of the genetically/gender modified storyworld of Bioshock

Author(s): Hampus HOLLSTRÖM
Subject(s): Language and Literature Studies, Fine Arts / Performing Arts, Studies of Literature, Comparative Study of Literature
Published by: Universitatea Babeş-Bolyai, Facultatea de Teatru si Televiziune
Keywords: adaptation; remediation; transmediality; gender theory; video game; novel;

Summary/Abstract: This paper is based on my student thesis in comparative literature. The material examined consists of two sources, the video game Bioshock, and the novel based on the video game, the prequel Bioshock Rapture. Theories regarding traditional literary studies, adaptation studies, remediation, and transmediality are utilized, whereas the content is analyzed through gender theory. The adaptation can be considered as an adaptation of the storyworld, rather than the conventional form of adaptation. Manifestations and representations of gender are analyzed based on how they are transmediated between two rather different types of media. The analyses conducted indicates that gender, as understood within the paper, is represented rather stereotypically to direct criticism against the representation itself. This kind of representation is also emphasized in the transmedial process of the novel adaptation.

  • Issue Year: 30/2023
  • Issue No: 2
  • Page Range: 73-92
  • Page Count: 20
  • Language: English