Synchronous Remote Learning with the Educational Game “StruniMa” Cover Image

Синхронно дистанционно обучение в образователната игра “СтруниМа”
Synchronous Remote Learning with the Educational Game “StruniMa”

Author(s): Mladen Valkov
Subject(s): Social Sciences, Education, Preschool education, School education
Published by: Тракийски университет
Keywords: video game; digital sharing platform; digital competence

Summary/Abstract: StruniMa is an educational mathematical game and in particular – combinatorial geometry. “Shkola” (school) is a component with which synchronous remote learning is realized. It has two main modes – classroom, in which the leader is sharing his modifications to the shown object with the students (observers) and competition where the leader becomes a quaestor and the students – competitors.

  • Issue Year: 2022
  • Issue No: 1
  • Page Range: 41-47
  • Page Count: 7
  • Language: Bulgarian