VIRTUAL REALITY: NEW MEDIUM FOR TRAINING PURPOSES Cover Image

VIRTUAL REALITY: NEW MEDIUM FOR TRAINING PURPOSES
VIRTUAL REALITY: NEW MEDIUM FOR TRAINING PURPOSES

Author(s): Zvi TUBUL-LAVY, Serena BIANCHI
Subject(s): Social Sciences, Media studies, Communication studies
Published by: National Institute for Intelligence Studies
Keywords: Blended learning model; Virtual Reality; Netgame; prison radicalisation; digital forensics; situational awareness;

Summary/Abstract: The use of video games, interactive tools and technological platforms for educational purposes has become a major trend in contemporary society. Research has shown that the gaming component has a major implication on a student's learning process, supporting intellectual, emotional and social wellbeing. (Kiryakova et al., 2014). Is this the same for professional training? To what extent can these techniques be applied to train security forces – i.e. Law Enforcement Agencies and Intelligence Agencies? This article analyses the potential of Blended Virtual Reality Solutions to train professionals in the security sector, showcasing the VR training experience developed by Rex Te.ch. in cooperation with Agenfor International within the EU-funded project JSAFE (Judicial Strategy Against all Forms of Violent Extremism in Prison, Grant No. 763714), designed to counter radicalisation processes in prison and to enhance situational awareness.

  • Issue Year: 2021
  • Issue No: 25
  • Page Range: 6-24
  • Page Count: 19
  • Language: English