Towards the Automation of Play: Humans and Algorithms in Crowdsourcing Games Cover Image
  • Price 4.50 €

Człowiek i algorytm. Ku automatyzacji rozgrywki w grach crowdsourcingowych
Towards the Automation of Play: Humans and Algorithms in Crowdsourcing Games

Author(s): Sonia Fizek
Subject(s): Media studies, Methodology and research technology, Social development, Crowd Psychology: Mass phenomena and political interactions, Social Informatics
Published by: Instytut Badań Literackich Polskiej Akademii Nauk
Keywords: automation; automation of play; algorithmic players; crowdsourcing games; humans and machines; artificial intelligence;

Summary/Abstract: This paper provides an introduction to the emerging phenomenon of the automation of play. It discusses the roles of human and algorithmic players focusing on so-called crowdsourcing or citizen science games, in which thousands of human players perform various tasks to advance scientific research, and by doing so help train the algorithms that may automate the process in the near future. Although much emphasis is laid on one specific genre, Fizek’s aim is to provide directions for further discussion and conceptualize the automation of play within the wider theme of the human-machine relationship and the automation of the everyday.

  • Issue Year: 2017
  • Issue No: 3
  • Page Range: 15-31
  • Page Count: 17
  • Language: Polish