Second side of the mirror. Space concept versus player involved in computer game Cover Image

Po drugiej stronie lustra. Problem przestrzeni w kontekście zaangażowania gracza w grę komputerową
Second side of the mirror. Space concept versus player involved in computer game

Author(s): Katarzyna Lisiecka
Subject(s): Social Sciences
Published by: Wydawnictwo Uniwersytetu Śląskiego
Keywords: space; computer games; virtual world; the player; activity

Summary/Abstract: In my article I focused on the problem of space which concerns computer player involved in the game. I explained differences between few types of players’ immersions – when he or she, plays or experiences computer game itself. I described various researches results of theorists analyzing types of space in computer games. I also confronted process of projection-identification with involvement of player.

  • Issue Year: 2014
  • Issue No: XII
  • Page Range: 489-503
  • Page Count: 15
  • Language: Polish